Unity3D Survival Horror Lesson 52 Player Health Expanding our Finite State Machine

Unity3D Survival Horror Lesson 52 Player Health Expanding our Finite State Machine

In this lesson we expand our finite state machine which manages our player health, hunger, hydration and stamina.


User: MoonCatLaboratory

Views: 1

Uploaded: 2016-04-29

Duration: 06:33

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