16.4: Unity 5 tutorial for beginners: 2D Platformer - Targeting the player

By : Kofatu

Published On: 2017-11-17

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20:49

Thiswill teach you how to create the base for a 2D platformer in Unity 5. \r
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The scripting language used in the tutorial i C#. The tutorial is for beginners and is easy to follow and understand.\r
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This part of thewill show you how to implement an enemy with AI (artificial intelligence). The enemy is based on a State Machine that uses the design pattern called state pattern. This will teach you how to use interfaces, abstr classes, abstr functions and inheritance.\r
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Follow the link below to: Skip the release dates, get the project files and try out the game in your browser:\r
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Follow the link below to support me:\r
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Download the idle sleep files here:\r
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Follow me on my social media pages, to get updates and chat with me.\r
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Like my page on facebook\r
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Follow me on Twitter @inScopeStudios:\r
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The sprites used in this tutorial can be found on:\r

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