Davinci Resolve Fusion - Convert 3D points to 2D animation

Davinci Resolve Fusion - Convert 3D points to 2D animation

In this video we take a look at how we can create 3D points and then covert the 3D points to 2D animation that we can use for masking, corner pinning and any other 2D tracking need. We will use the 3D locator node to figure out 3d locations in our scene using our matchmoved camera. Not only can we use this node for figuring out locations in 3D, but we can also use them to drive 2d tracking data. If you are familiar with Nuke, this node is similar to the points to 3D and Reconcile 3D nodes in Nuke.br br 0:00 Overviewbr 1:05 Adding the first locator 3Dbr 4:53 Alternate way to setup a locator 3Dbr 5:20 Setting up the other three 3D locatorsbr 7:42 Using our 3D locators for a corner pin animationbr 8:44 Converting a 3D point cloud point to 2D animationbr 10:23 Attaching the 2d animation to a maskbr br If you have problems let me know in the comments and I will try to help as best I can.


User: Prophetless

Views: 7

Uploaded: 2020-05-21

Duration: 11:18

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