‘Ocarina of Time’ Was a Jumping-Off Point for the ‘Zelda’ Series, and 3D Video Games in General

‘Ocarina of Time’ Was a Jumping-Off Point for the ‘Zelda’ Series, and 3D Video Games in General

A look back at why this N64 classic deserves the title of most quintessential ‘Zelda’ game (sorry BOTW fans), and remains a gold standard for game design.


User: Hit Points

Views: 1

Uploaded: 2021-07-14

Duration: 01:47