Twirl UV - Game Math Theory

Twirl UV - Game Math Theory

This video is about the workings of "Twirl UV" in shader programming. I have also covered "Swirl UV" as a bonus content. Everything that I have talked in this one is platform independent so it can be applied to any game engines or software that uses shaders like Blender, Unity, Unreal, Godot etc. I have also replicated the effect in Unreal engine 5's Material editor.br br 👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam.


User: Shader Gang

Views: 5

Uploaded: 2024-11-13

Duration: 13:05

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