Coordinate Spaces - Game Math Theory

Coordinate Spaces - Game Math Theory

In this Game Math Theory episode, I will explain why different coordinate spaces are important in game development and Computer Graphics in general.br br I will cover localobjectmodel space, world space, viewcamera space, clipprojection space, screen space and tangent space. No more confusion while creating your shaders.br br 👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam.


User: Shader Gang

Views: 5

Uploaded: 2024-11-22

Duration: 05:57

Your Page Title