02-Parenting(The Art Of Effective Rigging In Blender/ Chapter-1/ Ep-3)

02-Parenting(The Art Of Effective Rigging In Blender/ Chapter-1/ Ep-3)

Types of Parenting in Blenderbr br Object Parenting (Basic)br br Example: A sword parented to a character’s hand bone.br br If the hand moves, the sword follows.br br Bone Parentingbr br You can parent an object (like glasses) to a specific bone (like a head bone).br br Great for attaching props to rigs.br br Armature Deform Parentingbr br Used for character rigging.br br The mesh (character model) is parented to the skeleton (armature) so bones can deform it.br br Usually combined with weight painting to define how much influence each bone has.br br Vertex Parentingbr br Parent an object to one or more vertices of another mesh.br br Example: A button stuck to the surface of a shirt.br br Empty Parentingbr br Using an empty object as a parent to control multiple objects at once.br br Example: An empty that controls the entire spaceship model.


User: VFX Guy

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Uploaded: 2025-08-20

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