Halcyon 6 | Episode 1 - The New Commander [Halcyon 6 Gameplay] (1.0 Launch Version)

By : Vuzijexoc

Published On: 2017-11-21

7 Views

26:37

In Episode 1 of Halcyon 6: Starbase Commander, we are back once more, this time for the launch version of Halcyon 6 complete with s II and İ. Subscribe to Modi: \r
\r
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it. \r
\r
►Find out more at \r
►Update Playlist: \r
►Full Playlist: \r
-------\r
Connect with Modi:\r
►Twitch: \r
►Twitter: \r
►Facebook: \r
►Website: \r
------\r
Love Halcyon 6? Check out some otheryou might enjoy:\r
►Lets Play Enter the Gungeon: \r
►Lets Play Rimworld Alpha 15: \r
►Lets Play Stardew Valley: \r
-------\r
About Halcyon 6: Starbase Commander\r
-------\r
On the edge of Terran space lies Halcyon 6, a derelict starbase left behind by a mysterious precursor race. Your mission is to reclaim the derelict station and rebuild it. \r
A mysterious alien force is making a beeline towards Earth and this starbase is the best chance for the New Terran Federation to establish new alliances, research new technologies and otherwise figure out a way to stop the impending invasion. \r
\r
Using only the resources you can salvage from the derelict station and gathered from nearby star systems, its up to you to rebuild the starbase to lead the Terran Republics scientific research, exploration and diplomatic efforts on the edge of known space. \r
\r
Halcyon 6 is a passion project whos design is inspired by our years spent playing classic games like Star Control, Master of Orion, X-COM, Civilization and new classics like FTL.\r
\r
Features:\r
Base Building: spend resources to build station facilities (rooms) to enhance your production and technological capabilities, or build ships to help you control more territory \r
Exploration: assign your fleets to nearby star clusters, where they can handle emerging enemy threats, do missions for alien fions or secure bonus resources \r
Crew Management: assign crew to station facilities to greatly improve their output efficiency, or to ships where they can contribute in unique ways to combat, missions and events \r
Deep Tical Combat: fight tical ship or ground battles to resolve hostile events, create a foothold in the sector and ultimately defeat the enemy mothership! \r
Story Events: based on game criteria like rooms-built, alien diplomacy scores or officer traits/skills, the game will produce story events (often with multiple choice outcomes) that can lead to combat, time-related applied bonuses/negatives, officer attribute changes or any number of crazy in-game stories.\r
\r
-------\r
This version playable here is the Press Beta. It is the full 1.0 version, minor changes might be made between this and the launch ver.

Trending Videos - 1 June, 2024

RELATED VIDEOS

Recent Search - June 1, 2024